Hollow Knight Guide
6. Fungal Wastes/Mantis Village
Now that we have Dash, we have a bit more mobility and the ability to access areas we normally couldn’t. This is all well and good, but you are probably wondering where to go next. We are going to head to Queen’s Station which requires a brief foray through Fog Canyon. To access Fog Canyon, see the map above. Grab the bench on the way down for safety sake.
Now Fog Canyon is pretty much closed off to us currently, so we won’t be getting a map. All we are worried about is going down. You’ll know you are on the right track if you pass a bank (place to ‘put’ Geo incase you die). Directly across from the map is Queen’s Station which has a Stagway Station as well as a bench.
Get the Map
With the Stagway open and the bench activated, let’s head into Fungal Wastes. Like other areas, the first thing we are going to grab is the map. Lucky for us, Cornifer is pretty close to us. Head to the top right exit from Queen’s station and continue right until you come across a hole in the ground. Drop into the hole and look for a hall/alcove on the lower left of this room. Here you will find Cornifer.
Leg Eater/Bench
Now that you have the map, let’s journey deeper into Fungal Wastes. Return to the room above Cornifer and head to the right. In the next room you will have to platform up until you reach what appears to be a closed gate. This gate can be opened by going into the room on the right and working your way through it. After the gate has been opened (for easy access later) continue going up.
In the next room you will face off against two big Mushrooms. These mushrooms will shoot projectiles into the air, or smash their heads into the ground. Defeat them to unlock the doors and receive the Charm Notch (allows you to equip more Charms). Continue right into the next room and head up. About halfway up, there will be a room you can enter to the right. This is where Leg Eater can be found as well as a bench.
Merchant: Leg Eater
Leg Eater is a merchant who sells breakable Charms. What this means is that the Charm breaks should you die and will need to be repaired if you want to use it again.
Getting to Mantis Village
If interested, buy a Charm from Leg Eater, otherwise, return to the room right of the Mushroom room and continue heading right. Follow the map above and grab the shortcut by opening the gate. You can return to the Queen’s Station bench if you want or head back and continue going down. Before heading into Mantis Village, be sure to grab the lower bench. This will save a lot of time as the village has a lot of enemies. You can also grab the Dashmaster Charm which is to the left of the lower bench. Head back up and into Mantis Village (entrance is notable as it appears wooden and there is a Mantis guarding it).
Getting the Mantis Claw
So the whole reason we are in Fungal Wastes is to get the Mantis Claw. This ability will allow us to wall jump. Unlike previous abilities, this one is not locked behind a boss, but rather is found simply lying around. When inside Mantis Village, stick to the lower level and head all the way left (be careful of enemies). Here there is a switch on the ceiling, hit it. This opens up a door on the upper level. Return to the entrance of the village and head up to the next level. Head all the way left and you should see a pile of hooks which is shining. Make your way to the pile of hooks and collect the Mantis Claw. After collecting the claw, you can leave the village OR fight the optional boss.
Optional Boss: Mantis Lords
To get to the Mantis Lords, you will need to open the huge doors on the floor of Mantis Village. This can be done by using the handy dandy Mantis Claw we just got. The way to do this is pretty straightforward, but basically look for the switch pictured above. Flip the switch and make your way into the huge hole.
Inside the lower room, you will need to hit a bunch of switches located on the left and right sides of the room. Hit all these switches and the bottom right gate will open which leads to the Mantis Lords arena.
This is a pretty hard fight, so leaving it until you are stronger is not a bad decision. If you do decide to take the boss head on, now that it will probably take a few tries to beat. Basically this boss fight has two phases. The first phase you face off against a single Mantis Lord. The Mantis Lords are quick and teleport quickly around the arena.
Strategy wise, use your Dash to dodge and try to get damage in when possible. After dealing enough damage to the single Lord, you get to faceoff against two at once. This is where things get way more difficult. Note that the bosses moveset does not change; your simply facing two at once.
When you beat both, the fight is complete. Beating the Mantis Lords, de-aggros the Mantis in Mantis Village, meaning you can explore without risk of dying. You also get access to the Mantis treasure room.
Head to City of Tears
Once you have the Mantis Claw you will be able to access the main city in this bug world, City of Tears. In order to get there from Fungal Wastes, we are going to head to the area where you bumped into Hornet, but she ran off. Here we will need to traverse the higher portion of the room using dash & wall jump. Note that there are controls for the bridge both halfway and at the near the statue, so I highly recommend activating those. Once through the platforming part, we will need to insert the City Crest (on False Knight body) into the statue beside the locked gate. Do this and the gate will raise and we will enter the City of Tears.
Can I use your writing and pictures in this guide to create a android app and publish it legally?
On page 6, Getting to hornet section, isnt going left then down from Cornifer ability locked? I’m trying to speedrun this game using this guide. thanks!
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This is an excellent, massively helpful walkthrough dude. It’s articulate, easy to follow, and is my default go to guide for when I’m stuck
Much obliged for your putting in the effort in its preparation. I know that the front of house end result belays an awful lot of back office work that you no doubt sweated into this. You’ve done a top job
Cheers,
Lee
– everygrainofsand –
Great guide!! it really helped me solve all of the grueling puzzles! who knew the creatures were bugs!
What about howling cliffs?
I need help. I went to the store in dirtmouth after being at the seers house. I accidentally fell in and got the dream nail on accident. I was traversing through crystal peak when i fell in. I would like to know if i can get back without the tram pass because i dont have that. Also the map wasnt in cornifers shop.
in section 10 of the guide it has discription on how to get to the resting grounds and you should find a card here that says cornifer left after that you will be able to buy the map at dirtmouth
How do i get to the other area in city of tears? In the other area to the northwestern bench. There is a little corridor and it has just a block and the leaver on the other side. OR how do i get to the area past where you meet hornet?
nevermind i got it.
“Uumuu only takes damage after being deflated by (name?) an ally who appears during the fight.”
Quirrel! You make it sound like you haven’t played the game for enjoyment, there are so many places you talk to him!
“This black substance blocks access to certain areas and must be passed through in order to access the final mask.”
What? That’s not true; I broke all three masks before getting the shade cloak 🙂 There’s a way into Fog Canyon from Fungal Wastes that puts you on the other side of the inky wall thing, Cornifer even comments on having found a way around. That wasn’t just to explain his presence there, you can find it too.
Thanks for the guide – I’ve tried to avoid using it other than as a pointer for the next general direction to head. I’m 26 hours in, and just heading towards the second mask in Deepnest. So far the Watcher Knights have been the biggest pain in the ass, but I’m currently getting owned by a dream essence fighter thing I stumbled across in Deepnest (not on your map, but it’s near one of the blue glowing bulb things that gives you extra blue hearts). Such an awesome game.
Fuck the Mantis Village
I have a question, on this guide it says to backtrack to where Hornet was. But there is a passage right above where you get the mantis claw, are you supposed to go there?
strange, queen’s garden is not in the guide ….
queen’s garden is a completely optional part of the game is probably why, this guide isn’t for a 100% completion so it makes sense that its ignored
How do you get to that bench in the picture? I cant find a way there.
How do you get out of the soul master area after defeating him?
Wait nvm I’m and idiot i didn’t notice the wiggling floor
Hi, I am loving the guide. I am on page 12 and I can’t understand how to follow the map to Isma’s Tear. I am on the passage from King’s Station, the one with the broken elevator down below, and can’t find any opening on walls to follow the path on your map. If anybody could help me..
Hello, in the guide number 14, you tell us to go for the first bench in the deepnest. However, the area is blocked. There is no way to go there. What should I do?
I’m sorry, I meant guide number 13
For everyone wondering what to do. This seems to be a mistake.
You can go down to the other bench and then transition one screen to the left and and then go up.
This way you can reach the bench and follow up the route in the guide.
Thanks for this! Was wondering what I was doing wrong. Nearly died two times trying to backtrack to find a path to that bench x_x
First of all, congratz on a great guide. It helps a lot! I have a question about King’s station stagway. I managed to get there but there’s a bench broken and bell on a ground with no possibilty to activate it. I went far right but I gotto Kingdom’s edge. Did I miss something?
Found it, question non relevant anymore;)
Great job on the guide! I’ve dropped 15 hours into Hollow Knight and the lack of pointing you in the right direction has made the challenge only harder. I’m fighting Soul Master now even though I’ve completed the Royal Waterways, Deepnest, and have explored a lot of the map. I think at just glancing at the order that your guide has the areas will make it much more manageable.
Great guide. Simple, easy to understand and it allows to head in the right direction while leaving 90% of the content unspoiled for the user to discover. Thank you so much!